The Interactive Media and Games Level 3 course is for learners who wish to develop their skills in animation, computer games design, audio, visual design and social marketing with a view to entering employment in this growing industry.
This study programme is designed to equip students with the practical, organisational and analytical skills to make professional quality media products and develop skills in digital graphics and computer games. You also will improve your English and Maths skills and will learn how to plan, implement and evaluate your project work based on industry style briefs. You will be supported in improving your job prospects in the Media Industry, whether that is via a UCAS application to a degree course or applying for work.
Level | Level 3 |
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Location | Colchester Braintree |
Duration | Two years: Year 1: 90 Credit Diploma | Year 2: Extended Diploma | 2 Years: Extended Diploma |
Study Mode | Full-Time |
Campus / Adult Skills Centre | Colchester Campus Braintree Campus |
Start Date | September 2025 |
Fee(s) | 16-18 year olds: Free 19+: £7,395 (This fee covers the full two-year course) |
All fees, prices and funding information shown on this page are for courses starting in the 2024-25 academic year unless stated otherwise, and are correct at the time of entering/printing information, however these may be subject to change due to factors outside of our control. The College cannot accept legal or financial liability as a result of any such changes.
Courses fees are generally not confirmed for September until June / July due to the above factors.
The course information describes programmes offered by Colchester Institute. The College takes all reasonable steps to provide courses as described, but cannot guarantee provision. The information is for guidance and does not form any part of a contract.
The College reserves the right to update and amend information as and when necessary. Colchester Institute will do its best to provide the courses shown, but may have to modify or withdraw a course depending on customer demand and other factors.