Play to your strengths with a career in Computer Games. We will prepare you for exciting career opportunities in the gaming industry by developing your technical, artistic and business skills in new creative media facilities. Be ahead of the game and immerse yourself in our game making community, make connections with a work placement at local or national game studios and be inspired by engaging sessions with industry specialists. This is an exciting time for the games industry and it is imperative we have skilled practitioners ready to step into this competitive field.
With an industry led curriculum this course will equip you for a career in computer games. Our lecturers have research and industry experience and smaller cohorts mean more support to achieve your ambitions.
You are artistic, competitive and driven. Gaming is in your blood. You are enthused by technology, passionate about the evolution of computer games and ready to transform your passion into a viable money-making career.
The global digital gaming industry is booming. As consumer interest grows and funding for the digital arts increases, the UK is benefiting from an exponential growth in the sector. In the UK alone, there are more than 2,000 games design companies, ranging from small independent studios to multi-national corporations. In order to continue to compete with companies across the world, UK businesses are actively looking for qualified Games Design graduates to help their companies grow.
The BA (Hons) Computer Games with 3D Modelling and Animation programme will provide you with a complex understanding of the games design and development process, and give you the necessary knowledge to bring a game to market. The course covers the vast spectrum of gaming, from board games and classical hand-helds to modern consoles and virtual reality games. During the course, you will undertake key research, explore your own creative concepts and build a professional portfolio, all using specialised equipment and up-to-date games development hardware and software. You will be taught by experienced industry professionals and hear from expert guest lecturers who are currently working in the gaming industry. You will work closely with your tutors and your peers, and collaborate with other Digital Media and Music degree students. Group work and live briefs will give you the experience of different roles within a design team and provide you with the opportunity to pitch and market your ideas.
As a graduate, you will have developed the skills to pursue a career in entrepreneurship and small business development, computer games programming, computer games design and animation. You will be ready to enter a career in the fast-paced world of interactive media and games. You could embrace your creativity in an artistic role such as a concept artist, 3D modeller, games designer or animator, or choose to follow a more technical route and specialise in programming or developing computer games.
Undergraduate courses operate on a modular basis that provides flexibility and choice. Each module is worth a specified number of credits, with most modules counting for 20 or 40 academic credits (depending on the programme), with each credit taken equating to a total amount of study time which includes scheduled teaching, independent study and assessment activity.
Most full-time students will take modules worth 60 credits per semester, with part-time students taking proportionately fewer credits per semester. A total of 120 credits per level and 360 credits are needed for an honours degree as a whole. Overall grades for the course and degree classification are based on the marks obtained for modules taken at levels 5 and 6.
Our teaching is informed by research, professional practice and industry engagement and modules change periodically to reflect developments in the discipline.
*UCAS Tariff points where shown, are for entry on to higher education programmes starting from September 2023.
If English is not your first language you will need an IELTS score of 6.0, with a minimum score of 5.5 in each component (Reading, Writing, Listening and Speaking), or an equivalent English Language qualification.
Additional requirements for International Students:
As a graduate, you will have developed the skills to pursue a career in a number of related industry areas including entrepreneurship and small business development, computer games programming, creative roles within a games company, computer games journalism, online distribution and marketing. In addition, graduates will have the opportunity to progress to Masters level courses in these areas.
Graduate careers and pathways
Timetables: Timetables are normally available one month before registration. Please note that while we make every effort to ensure that timetables are as student-friendly as possible, scheduled teaching can take place on any day of the week. Part-time classes are normally scheduled on one or two days per week.
Teaching and Learning: You are taught through a combination of lectures, seminars and practicals. Seminars enable smaller group discussions to develop understanding of topics covered in lectures.
When not attending lectures, seminars and practicals or other timetabled sessions you will be expected to continue learning independently through self-directed study. Typically, this will involve reading journal articles and books, working on individual and group projects, undertaking research in the library, learning zone or technical learning resources, preparing coursework assignments and presentations, and preparing for examinations
Assessment: The course provides you with opportunities to test your understanding of the subject informally before you complete the formal assessments that count towards your final mark. Each module normally contains at least one piece of practice or ‘formative’ assessment for which you receive feedback from your tutor. Practice assessments are developmental and any grades you receive for them do not count towards your module mark.
There is a formal or ‘summative’ assessment at the end of each module. Assessment methods include written examinations and a range of coursework assessments such as essays, reports, portfolios, performance, presentations and your final year major project. The grades from formal assessments count towards your module mark.
Feedback: You will receive feedback on all practice assessments and on formal assessments undertaken by coursework. Feedback is intended to help you learn and you are encouraged to discuss it with your module tutor.
All Fees and prices shown on the website are for courses starting in the 2023-24 academic year and are correct at the time of entering/printing information, however these may be subject to change. The College cannot accept legal or financial liability as a result of any such changes.
The course information describes programmes offered by University Centre Colchester at Colchester Institute. The College takes all reasonable steps to provide courses as described, but cannot guarantee provision. The information is for guidance and does not form any part of a contract.
The College reserves the right to update and amend information as and when necessary. University Centre Colchester at Colchester Institute will do its best to provide the courses shown, but may have to modify or withdraw a course depending on customer demand and other factors.